
2D / Animations
Welcome to my 2D Animation showcase!
From a cheerful counting fox, to a dancing goblin bursting with personality, and even a cosmic journey through the stars, this collection highlights my growth and creativity as an animator. Each piece was crafted using Adobe tools, and reflects a different style, tone, and storytelling approach.
-
🦊 Counting Fox – A fun, educational animation designed to help kids learn to count in an engaging and playful way.
-
🕺 Dancing Goblin – A chaotic yet charming goblin animated to music, full of character and energetic movement.
-
🌌 Cosmic Journey – A more abstract, visually-driven animation exploring movement and atmosphere across a galactic backdrop.
-
⚔️ Side Scroller - A way to showcase my animations skills simulating a game.
I had a blast bringing these ideas to life, and I hope you enjoy watching them as much as I enjoyed making them!

01
Mr Orangey Classroom
This animation was part of a college assignment where I had to create a “Teacher” character for an educational animation. I started by designing three different character concepts for feedback, then moved forward with the final design after getting notes from my instructor. This is actually the project where Mr. Orangey was born! I built the character, background, and supporting characters in Adobe Illustrator, animated everything in Animate CC, and finished it off in After Effects for compositing. The goal was to create a kid-friendly character that could hypothetically be used in educational content—something you might see on a kids tv show.
02
Gobbo Dance
Disclaimer: I do not own the rights to the song used in this video—be sure to check out and support the original creator!
Project Overview:
This animation was created for a college assignment. I designed the Goblin character and the background in Adobe Illustrator, then brought the Goblin to life using Adobe Animate CC. To enhance the final composition, I used Adobe After Effects to create a smooth parallax panning effect, giving the scene depth and motion.


03
Zodias Journey Of The Demicon
04
Side Scroller Project
This animation was created for a college assignment focused on simulating gameplay.
We were given an un-rigged, un-parented character in Adobe Animate CC and tasked with bringing it to life through animation. The project required several core gameplay animations, including a walk cycle, idle animation, attack, jump, and a secondary action such as a block or alternate attack.
I animated each movement from scratch and also created the fire effect used in the attack sequence. It was a great exercise in both animation fundamentals and game-ready motion, and it helped me better understand how to convey character and responsiveness through animation.
